Commissioned by Engage, our brief was to concept, design and develop two interactive experiences for the Transport Systems Catapult. Catapults are government funded innovation incubators designed to bring together fresh thinking, innovation and expertise in a range of areas from renewable energy to future cities. The Transport Systems catapult is tackling the challenge of next generation mass transit, they call this Intelligent Mobility.
An ‘A-B’ game - You select your destination on a 3D rendered city map and weight the resulting route plan in favour of your own preferences - for example, find the quickest route or the most comfortable route. Each journey plan involves multi-modal travel, and the game breaks these down and explains them as it takes you on your journey.
"Time Travel" An interactive timeline - Designed to give a sense of the incredibly rich history of innovation in transport, as well as a glimpse of the future, the Time Travel interactive is an informative resource of transport systems milestones displayed chronologically. Swipe left and right to activate hotspots, and discover key events in the development of modern travel.
Overcoming some major hardware problems, the interactives were delivered in time for the Catapult’s public launch.
Both interactives were built in Unity, a game development engine that greatly streamlines the process of 3D modelling and animation. 3D objects are rendered in realtime, allowing a greater degree of user interaction as well as being very processor efficient.
Unity 3D, Photoshop, Illustrator.
“Kaye is an exceptional person to have on your side. As well as a lateral thinker, she blends great creativity with practical consideration to develop solutions that are inventive but also thought-through. Confident and extremely competent in client company, I look forward to continuing to work with Kaye in future and would have no hesitation in recommending her.”
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Steve Prior | Director
Engage | Dorking, Surrey
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